anyway.
A Penny for Your Thoughts


On 2005-03-24, Charles wrote:


It seems to me that the use of mechanics is intended to either avert player-player conflict, or resolve player-player conflict, but that the mechanics themselves don't resolve player-player conflict (if that makes sense).

When I think this happens, and you think that happens, then we agree that we will allow the mechanics to decide between my outcome and yours. Often, we don't get to having discordant beliefs about what happens, because we agree that what happens will be mediated through the mechanics (or the GM), so I know what I want to happen, or what I think should happen, but I don't claim that it does unless the mechanics support that outcome.
This reminds me...
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anyway.