In a Wicked Age
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Blood & Sex 6S: An oasis of sweet water in a barren wilderness, haunted by the shadows of some vast atrocity committed centuries ago. 4C: The graduation of an apprentice to mastery. KS: A jealous and vengeful rival, who is an infamous dueler. 4H: The night each year that a certain ghost is allowed her freedom. God-kings of War 6S: A flock of hunterbirds, sharp-beaked, clever, and dreadful. 4C: A hard-won victory, with many dead on both sides. KS: An enemy champion, fearless and bellowing. 4H: A token indicating that its bearer speaks for the high general. the Unquiet Past 6S: The convocation of a ruins' ghouls, gaunts, and wisps. 4C: A new village built on the ruins of a forgotten people. KS: A wealthy merchant's son, refined and crafty. 4H: An ambitious petty-wizard, quick to take offense. a Nest of Vipers 6S: An innkeeper who murders and robs his wealthy guests. 4C: The unwitting husband of a serpent-demoness. KS: A village executioner, practicing his trade on a caught burglar. 4H: A fallen-in mansion, where by night ghosts and devils meet. |