In a Wicked Age
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Blood & Sex KD: A company of desert horsemen, hiding a woman amongst them. 6D: A practitioner of luck-magics traveling ahead of a ferocious storm. 4S: A siren-ghoul, who entices the amorous into deadly peril. 2H: The ascension to mastery of a student wizardess, unrecognized by her order but absolutely clear and undeniable to her inner self. God-kings of War KD: A chest containing the tax monies of a rural province. 6D: The self-important master of strategy to a great general. 4S: A summoner of illusions and diversions, mild and of good humor, but gullible. 2H: An old, proud fortress on an important mountain pass. the Unquiet Past KD: The exposure by erosion of a long-buried door. 6D: A youth or maiden, the reincarnation of an ancient sage, remembering uncanny arts but forgetful of safeguards. 4S: A market on the crossroads, full of sound and color. 2H: A serpent-demoness, malicious and venomous, seeking vengeance. a Nest of Vipers KD: A wealthy merchant-priest with much political clout. 6D: The murder by strangling of an officer of the city watch. 4S: One mistakenly condemned, fled into hiding. 2H: A conjurer who needs blood to entice his uncouth spirits. |