In a Wicked Age
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Blood & Sex 4H: The night each year that a certain ghost is allowed her freedom. 10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature. JH: An altar overflowing with flowers and bowls of honey. 4C: The graduation of an apprentice to mastery. God-kings of War 4H: A token indicating that its bearer speaks for the high general. 10H: A tender of war-bulls, shaved-headed and fearless. JH: The head of a high war-captain, in a carved wooden cask. 4C: A hard-won victory, with many dead on both sides. the Unquiet Past 4H: An ambitious petty-wizard, quick to take offense. 10H: The meeting by chance of old enemies, one less forgetful than the other. JH: A hermit priestess, practicing obscure deprivations. 4C: A new village built on the ruins of a forgotten people. a Nest of Vipers 4H: A fallen-in mansion, where by night ghosts and devils meet. 10H: A wizard jealously guarding her magical territory. JH: The burglary of the storehouse of a powerful robber-merchant. 4C: The unwitting husband of a serpent-demoness. |