In a Wicked Age
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Blood & Sex 4H: The night each year that a certain ghost is allowed her freedom. KD: A company of desert horsemen, hiding a woman amongst them. 7C: The seventh wife of a tyrant king, carrying his chief huntsman's child. 6D: A practitioner of luck-magics traveling ahead of a ferocious storm. God-kings of War 4H: A token indicating that its bearer speaks for the high general. KD: A chest containing the tax monies of a rural province. 7C: A sword held in great esteem by a certain warrior lineage, drawn now for the first time in three lifetimes. 6D: The self-important master of strategy to a great general. the Unquiet Past 4H: An ambitious petty-wizard, quick to take offense. KD: The exposure by erosion of a long-buried door. 7C: A ruthless bully of an under-officer with high ambitions. 6D: A youth or maiden, the reincarnation of an ancient sage, remembering uncanny arts but forgetful of safeguards. a Nest of Vipers 4H: A fallen-in mansion, where by night ghosts and devils meet. KD: A wealthy merchant-priest with much political clout. 7C: A noble house's signatory ring, left behind in a street brawl. 6D: The murder by strangling of an officer of the city watch. |