In a Wicked Age
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Blood & Sex QD: A happy girl, promised in marriage to a gentleman, naive to the danger he represents. JH: An altar overflowing with flowers and bowls of honey. 4H: The night each year that a certain ghost is allowed her freedom. 9D: The secluded home of an exiled court-wizard. God-kings of War QD: An executioner, a strangler, in service to a ruthless king. JH: The head of a high war-captain, in a carved wooden cask. 4H: A token indicating that its bearer speaks for the high general. 9D: A much-decorated company of the enemy's light cavalry. the Unquiet Past QD: The fey and unfriendly guardians of an enchanted glade. JH: A hermit priestess, practicing obscure deprivations. 4H: An ambitious petty-wizard, quick to take offense. 9D: A camp physician, her pockets full of salves and drugs. a Nest of Vipers QD: A poor home shared by many families of beggars. JH: The burglary of the storehouse of a powerful robber-merchant. 4H: A fallen-in mansion, where by night ghosts and devils meet. 9D: The corpse of a lord's hunting hound, caught in a rose-briar. |