In a Wicked Age
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Blood & Sex 2C: A monastery and its associated shrines, each to its own god. 4C: The graduation of an apprentice to mastery. 10C: The marriage of a region's most beautiful girl, necessarily virgin and without blemish, to the dead stone effigy of a harvest god. 4H: The night each year that a certain ghost is allowed her freedom. God-kings of War 2C: An army's scryer, commanding six sharp-fanged gaunts. 4C: A hard-won victory, with many dead on both sides. 10C: A youth or maiden, the reincarnation of a great hero, whose soul remembers glory. 4H: A token indicating that its bearer speaks for the high general. the Unquiet Past 2C: A scholar and antiquarian, unmindful of danger. 4C: A new village built on the ruins of a forgotten people. 10C: A trainer of apes, bereft, mourning the death of his dearest performer. 4H: An ambitious petty-wizard, quick to take offense. a Nest of Vipers 2C: An ambitious farmer, hungry for gossip or silver. 4C: The unwitting husband of a serpent-demoness. 10C: A devil of the lower air, malicious and full of pranks. 4H: A fallen-in mansion, where by night ghosts and devils meet. |