In a Wicked Age
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Blood & Sex JH: An altar overflowing with flowers and bowls of honey. 9D: The secluded home of an exiled court-wizard. QH: The rehearsal of the funeral of the city's aged and beloved mayor. 7S: A slayer of monsters, heralded and lauded. God-kings of War JH: The head of a high war-captain, in a carved wooden cask. 9D: A much-decorated company of the enemy's light cavalry. QH: A warrior-woman, queen of her small wild tribe, hard-pressed by advancing civilization. 7S: The guardian spirit of a foolhardy, naive, reckless and impressionable young person. the Unquiet Past JH: A hermit priestess, practicing obscure deprivations. 9D: A camp physician, her pockets full of salves and drugs. QH: A reader of omens and caster of auguries, with grim news. 7S: Instruments of torture, haunted by their long-dead victims. a Nest of Vipers JH: The burglary of the storehouse of a powerful robber-merchant. 9D: The corpse of a lord's hunting hound, caught in a rose-briar. QH: The return of a reclusive enchantress to her home. 7S: A fur-trapper, simple but good-natured, and his daughter. |