In a Wicked Age
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Blood & Sex 9D: The secluded home of an exiled court-wizard. 2H: The ascension to mastery of a student wizardess, unrecognized by her order but absolutely clear and undeniable to her inner self. 4S: A siren-ghoul, who entices the amorous into deadly peril. 3C: The arrival at a way house of four unusual travelers. God-kings of War 9D: A much-decorated company of the enemy's light cavalry. 2H: An old, proud fortress on an important mountain pass. 4S: A summoner of illusions and diversions, mild and of good humor, but gullible. 3C: A bitter and unseasonable cold, caused by warring elementals. the Unquiet Past 9D: A camp physician, her pockets full of salves and drugs. 2H: A serpent-demoness, malicious and venomous, seeking vengeance. 4S: A market on the crossroads, full of sound and color. 3C: The secret central shrine of a temple to forgotten gods. a Nest of Vipers 9D: The corpse of a lord's hunting hound, caught in a rose-briar. 2H: A conjurer who needs blood to entice his uncouth spirits. 4S: One mistakenly condemned, fled into hiding. 3C: A slight and subtle demon, child of blasphemy, craving mischief. |