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	<title>Storming the Wizard's Tower</title>
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	<link>http://www.lumpley.com/storming</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Mon, 17 Aug 2009 15:16:04 +0000</pubDate>
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			<item>
		<title>Current Status</title>
		<link>http://www.lumpley.com/storming/?p=89</link>
		<comments>http://www.lumpley.com/storming/?p=89#comments</comments>
		<pubDate>Mon, 17 Aug 2009 15:16:04 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[overview]]></category>

		<category><![CDATA[status report]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=89</guid>
		<description><![CDATA[The game has serious mechanical probs!
I just received some fantastic and thorough feedback from Ken Filewood, dovetailing with feedback I&#8217;ve gotten from Ben Lehman and from Meg Baker, and I think I have what I need to go into redesign, at last. The redesign will be deep but focused; expect most of the game to [...]]]></description>
			<content:encoded><![CDATA[<p>The game has serious mechanical probs!</p>
<p>I just received some fantastic and thorough feedback from Ken Filewood, dovetailing with feedback I&#8217;ve gotten from Ben Lehman and from Meg Baker, and I think I have what I need to go into redesign, at last. The redesign will be deep but focused; expect most of the game to remain intact, but the core of it to better align with its potential.</p>
<p>Once I start work on it in earnest, I&#8217;ll put up a T-minus, here and on my blog.</p>
<p>Thank you all for your tremendous help, enthusiasm and patience. I&#8217;m committed to a better game coming out the other side, so if I hack up your favorite part, forgive me! It&#8217;s only for the good of all.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=89</wfw:commentRss>
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		<item>
		<title>new monster rules</title>
		<link>http://www.lumpley.com/storming/?p=88</link>
		<comments>http://www.lumpley.com/storming/?p=88#comments</comments>
		<pubDate>Tue, 24 Mar 2009 14:16:47 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=88</guid>
		<description><![CDATA[I just emailed these to Darcy, figured I&#8217;d post &#8216;em here too.
1) Give monsters more hit points. I haven&#8217;t figured out exactly how
many more, but more. For 3 players, maybe 1 more (or maybe it&#8217;s fine
as is). For 4-5 players, maybe double the current number? For 6-7,
maybe triple it? Something like that.
2) When a monster [...]]]></description>
			<content:encoded><![CDATA[<p>I just emailed these to Darcy, figured I&#8217;d post &#8216;em here too.</p>
<p>1) Give monsters more hit points. I haven&#8217;t figured out exactly how<br />
many more, but more. For 3 players, maybe 1 more (or maybe it&#8217;s fine<br />
as is). For 4-5 players, maybe double the current number? For 6-7,<br />
maybe triple it? Something like that.</p>
<p>2) When a monster attacks, you no longer declare which PC it&#8217;s<br />
attacking. Instead, by default, a monster&#8217;s attack hits everyone<br />
within its reach with a lower defense. When you create a monster you<br />
can choose this option (per attack ability): this attack hits the one<br />
person within its reach with the lowest defense.</p>
<p>3) Same with special abilities: its special abilities hit everyone<br />
within reach with white+red less than its white+green. You can choose<br />
the same option, if you want: this special move hits the one person<br />
within its reach with the lowest attack.</p>
<p>4) When you create a monster, you no longer buy its x-number of<br />
attacks per turn. Instead, every attack ability you give it gives it<br />
its own attack roll, its own set of red dice. Same with special moves.</p>
<p>So 2-4 taken together, for instance:<br />
The monster has attack: rend, attack: burn, strangle and mesmerize.<br />
You roll white dice, red for rend, separate red for burn, green for<br />
knock down, separate green for mesmerize.<br />
- It rends everyone whose defense is less than its rend attack.<br />
- It burns everyone whose defense is less than its burn attack.<br />
- It knocks down everyone whose attack is less than its knock down.<br />
- It mesmerizes everyone whose attack is less than its mesmerize.</p>
<p>Make sense?</p>
<p>5) Currently, a 1-XV monster gets 3 abilities. Instead, a 1-XV monster<br />
gets a number of abilities equal to the number of PCs.</p>
<p>6) 2-3 make the current swarm ability obsolete. Here&#8217;s the new swarm ability:<br />
The monster&#8217;s not one monster, but a whole swarm of smaller monsters.<br />
Attacking it means attacking its members, not attacking it directly<br />
(there&#8217;s no there, there). Consequently, the most damage any single<br />
character&#8217;s single attack can do is 3.<br />
Improved: for an additional XV, the most damage any single character&#8217;s<br />
single attack can do is 2. For 2 more additional XV, 1.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=88</wfw:commentRss>
		</item>
		<item>
		<title>big changes STILL coming</title>
		<link>http://www.lumpley.com/storming/?p=87</link>
		<comments>http://www.lumpley.com/storming/?p=87#comments</comments>
		<pubDate>Tue, 10 Feb 2009 16:21:19 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=87</guid>
		<description><![CDATA[Ben gave me good insights on the phone the other night, and I came up with some tentatively good new battle rules. No previews, though, because then if I change my mind (again), people will have gotten cranky for no reason. So, holding pattern, everyone!
]]></description>
			<content:encoded><![CDATA[<p>Ben gave me good insights on the phone the other night, and I came up with some tentatively good new battle rules. No previews, though, because then if I change my mind (again), people will have gotten cranky for no reason. So, holding pattern, everyone!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=87</wfw:commentRss>
		</item>
		<item>
		<title>big changes coming</title>
		<link>http://www.lumpley.com/storming/?p=86</link>
		<comments>http://www.lumpley.com/storming/?p=86#comments</comments>
		<pubDate>Mon, 02 Feb 2009 15:11:56 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[overview]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=86</guid>
		<description><![CDATA[Hey so given the failure of the cards and the impracticality of the enormous multi-colored dice pools, I&#8217;ve been trying to figure out what on earth to do. I have! I&#8217;ve hit upon a dice mechanism I like that calls for 1 white, 1 red, 1 blue and 1 green die per player (with the [...]]]></description>
			<content:encoded><![CDATA[<p>Hey so given the failure of the cards and the impracticality of the enormous multi-colored dice pools, I&#8217;ve been trying to figure out what on earth to do. I have! I&#8217;ve hit upon a dice mechanism I like that calls for 1 white, 1 red, 1 blue and 1 green die per player (with the GM needing a few sets for when there are a few monsters).</p>
<p>Expect a revised manuscript late this month.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=86</wfw:commentRss>
		</item>
		<item>
		<title>DON&#8217;T BUY DICE</title>
		<link>http://www.lumpley.com/storming/?p=82</link>
		<comments>http://www.lumpley.com/storming/?p=82#comments</comments>
		<pubDate>Sun, 11 Jan 2009 02:49:41 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=82</guid>
		<description><![CDATA[It&#8217;s still up in the air, but it&#8217;s enough up in the air that I need to warn you: the next draft of this game is probably going to be card-based, with no dice at all.
If you&#8217;re playtesting, I&#8217;d LOVE it if you&#8217;d use the card rules.
For the abilities that care about 6s, ignore what [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s still up in the air, but it&#8217;s enough up in the air that I need to warn you: the next draft of this game is probably going to be card-based, with no dice at all.</p>
<p>If you&#8217;re playtesting, I&#8217;d LOVE it if you&#8217;d use the card rules.</p>
<p>For the abilities that care about 6s, ignore what the manuscript says. Instead of 6s, diamonds give the additional hit.</p>
<p>Thanks! And welcome, anybody coming by from RPGnet.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=82</wfw:commentRss>
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		<item>
		<title>Q&#038;A: General</title>
		<link>http://www.lumpley.com/storming/?p=74</link>
		<comments>http://www.lumpley.com/storming/?p=74#comments</comments>
		<pubDate>Tue, 23 Dec 2008 15:38:37 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=74</guid>
		<description><![CDATA[
Click on the image for the PDF.
It’s 94 pages long, so look out.
This post and the six that follow are for Q&#38;A and discussion of the PDF. I welcome any and all! If your question or feedback fits into one of the six categories that follow, post it there; otherwise, post it here.
Thanks, everybody.
]]></description>
			<content:encoded><![CDATA[<p><a title="Storming the Wizard's Tower Level 1 Manuscript" href="http://www.lumpley.com/pdfs/storming-manuscript.pdf"><img src="http://www.lumpley.com/images/manuscriptpreview.jpg" alt="Manuscript Preview" width="400" height="518" /></a></p>
<p>Click on the image for the PDF.</p>
<p>It’s 94 pages long, so look out.</p>
<p>This post and the six that follow are for Q&amp;A and discussion of the PDF. I welcome any and all! If your question or feedback fits into one of the six categories that follow, post it there; otherwise, post it here.</p>
<p>Thanks, everybody.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=74</wfw:commentRss>
		</item>
		<item>
		<title>Q&#038;A: GMing</title>
		<link>http://www.lumpley.com/storming/?p=80</link>
		<comments>http://www.lumpley.com/storming/?p=80#comments</comments>
		<pubDate>Tue, 23 Dec 2008 15:35:01 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<category><![CDATA[GMs]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=80</guid>
		<description><![CDATA[GMing includes creating towns, adventures and treasure, running adventures, and reffing the rules. Questions about any of that? Ask &#8216;em here.
]]></description>
			<content:encoded><![CDATA[<p>GMing includes creating towns, adventures and treasure, running adventures, and reffing the rules. Questions about any of that? Ask &#8216;em here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=80</wfw:commentRss>
		</item>
		<item>
		<title>Q&#038;A: Character Creation &#038; Development</title>
		<link>http://www.lumpley.com/storming/?p=79</link>
		<comments>http://www.lumpley.com/storming/?p=79#comments</comments>
		<pubDate>Tue, 23 Dec 2008 15:33:25 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<category><![CDATA[players]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=79</guid>
		<description><![CDATA[Questions about character creation, XP, abilities, group stuff, switching characters in and out? Ask ‘em here.
]]></description>
			<content:encoded><![CDATA[<p>Questions about character creation, XP, abilities, group stuff, switching characters in and out? Ask ‘em here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=79</wfw:commentRss>
		</item>
		<item>
		<title>Q&#038;A: Dice Rolls, Foundational &#038; Other</title>
		<link>http://www.lumpley.com/storming/?p=78</link>
		<comments>http://www.lumpley.com/storming/?p=78#comments</comments>
		<pubDate>Tue, 23 Dec 2008 15:29:45 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<category><![CDATA[rolls]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=78</guid>
		<description><![CDATA[Questions about the foundational rolls or other rolls? Ask ‘em here.
]]></description>
			<content:encoded><![CDATA[<p>Questions about the foundational rolls or other rolls? Ask ‘em here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=78</wfw:commentRss>
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		<item>
		<title>Q&#038;A: Battle</title>
		<link>http://www.lumpley.com/storming/?p=77</link>
		<comments>http://www.lumpley.com/storming/?p=77#comments</comments>
		<pubDate>Tue, 23 Dec 2008 15:28:35 +0000</pubDate>
		<dc:creator>lumpley</dc:creator>
		
		<category><![CDATA[manuscript]]></category>

		<guid isPermaLink="false">http://www.lumpley.com/storming/?p=77</guid>
		<description><![CDATA[Questions about the battle rules? Ask ‘em here.
]]></description>
			<content:encoded><![CDATA[<p>Questions about the battle rules? Ask ‘em here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumpley.com/storming/?feed=rss2&amp;p=77</wfw:commentRss>
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